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Command & Conquer for Atari ST
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Devlog
Version 0.3.7 released
October 09, 2026
by
indyjo
Release 0.3.7 is out — cloaked units, a working Nod ending, and another speed pass. What's new? Cloaked units. The stealth tank is now rendered with a new effect inspired by the DOS version but tail...
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Version 0.3.6 released
September 16, 2026
by
indyjo
1
Release 0.3.6 is out — a bugfix and performance update: cheaper terrain drawing, fewer disk hits for sprites, and pathfinding that gives up sooner when a unit is boxed in. What's new? This release c...
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Version 0.3.5 released
September 06, 2026
by
indyjo
1
Release 0.3.5 is out — another performance update: cheaper redraw, faster pathfinding, and a few 68000 costs that added up. What's improved? Redraw. CCR dropped the per-cell overlappers list and ext...
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Version 0.3.4 released
August 27, 2026
by
indyjo
1
Release 0.3.4 is out — digi sound on the plain ST, a compiler speed bump, and slightly better FMV encodes. What's new? Digitized audio without STE DMA. The game now falls back to YM-2149 by default...
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Version 0.3.3 released
August 20, 2026
by
indyjo
1
Release 0.3.3 is out — a performance update featuring a new redrawing algorithm called CCR (coalesced clipped redraw). What's improved? With the new redraw algorithm, redrawing no longer causes chai...
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Version 0.3.2 released
August 09, 2026
by
indyjo
Release 0.3.2 is out — another stability fix, plus a few compatibility improvements. What's fixed? Menu crashes on some ST machines —some audio still performed GEMDOS calls from the VBL interrupt...
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Version 0.3.1 released
August 05, 2026
by
indyjo
2
Release 0.3.1 is out — a bugfix update on top of 0.3.0. What's fixed? Random crashes during play — audio streaming (AUDX) no longer performs GEMDOS calls from the VBL interrupt. That was a common...
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Version 0.3.0 released
July 30, 2026
by
indyjo
1
Release 0.3.0 is out — and it brings full-motion video and full support for 4MB Atari ST machines. What's new? This major release is closing the gaps towards feature-completeness: cutscenes and audi...
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Version 0.2.2 released
July 26, 2026
by
indyjo
1
Release 0.2.2 is out — a small bugfix and compatibility update on top of 0.2.1. What's fixed? TOS 1.x memory allocation — the game erroneously used the MxAlloc system call which is not available o...
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Version 0.2.1 released
July 10, 2026
by
indyjo
3
Release 0.2.1 is out — a bugfix and compatibility update on top of 0.2.0. What's new? Atari TT support. The port now uses software blitting when no Blitter chip is present. That means the game runs...
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Version 0.2.0 released
July 04, 2026
by
indyjo
#Release announcement
Release 0.2.0 is out and features experimental support for Atari ST computers with as little as 4MB RAM. What's new? The main theme of this release is the reduced memory footprint which for the first...
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Version 0.1.1 released
June 22, 2026
by
indyjo
#minor-release
Bugfix release 0.1.1 fixes the following problems: Loading savegames from the main menu resulted in a broken color palette. In missions with carry-over buildings, the sidebar was partially overdrawn w...
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