Version 0.3.1 released
Command & Conquer for Atari ST » Devlog
Release 0.3.1 is out — a bugfix update on top of 0.3.0.

What's fixed?
- Random crashes during play — audio streaming (AUDX) no longer performs GEMDOS calls from the VBL interrupt. That was a common cause of sudden crashes under 0.3.0, especially on real hardware.
- Radar — crash when changing map zoom; wrong radar colors.
- 4MB reliability — several allocation and cache-ordering issues that could break stock 4MB setups.
- Map select background — green background color on the map selection screen is gone.
- Exit cleanup — Falcon video mode and sound setup are restored more cleanly on quit; TT gets DMA sound where appropriate.
Performance
Software blitting is faster on machines without (or not using) the Blitter — useful on plain ST and other software-path setups.
How to play?
Download the new release zip and re-run the web-based remix tool — asset data has changed since 0.3.0. Extract the result onto your (emulated or real) Atari ST hard drive and run CNC.TOS.
Don't hesitate to report any problems. Command & Conquer for Atari ST is a work in progress.
Have fun!
— Jonas
Files
cncst-0.3.1.zip 764 kB
3 days ago
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Command & Conquer for Atari ST
Westwood's 1995 RTS on 16-color Atari ST
| Status | In development |
| Author | indyjo |
| Genre | Strategy |
| Tags | 16-bit, 2D, atari, Real time strategy |
| Languages | English |
More posts
- Version 0.3.0 released9 days ago
- Version 0.2.2 released14 days ago
- Version 0.2.1 released29 days ago
- Version 0.2.0 released36 days ago
- Version 0.1.1 released47 days ago
Comments
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Great ;)